The evidence, as a story

From a 2009 lab finding to a structured trauma protocol.

Traumalis didn’t appear from nowhere. It sits on a clear research lineage — from EMDR’s roots, through the imagery-competing-task discovery, to modern randomized trials.

01

EMDR and the role of dual attention

Traumalis traces back to EMDR and a simple observation: when part of your attention is occupied during recall, a distressing memory can be stored differently. That idea—that working memory has limited room—is the thread running through everything that follows.

02

The imagery-competing-task discovery

In 2009, Emily Holmes and colleagues showed that playing a visuospatial game like Tetris shortly after a distressing experience reduced later intrusive memories. This is the origin of the imagery-competing task intervention (ICTI) approach.

03

From proof-of-concept to randomized trials

What began as a laboratory finding has since been tested in the real world. Randomized controlled trials—from preventing childbirth-related PTSD to supporting frontline healthcare staff during the COVID-19 pandemic—have extended the result to single, structured sessions.

04

How Traumalis adapts the science

Traumalis turns these findings into a structured, repeatable protocol a clinician can deliver in their own setting: a brief, self-guided, game-based session that activates similar neural pathways to EMDR, with no special certification required to administer it.

Appendix

The supporting research

Five peer-reviewed sources trace the lineage from the original imagery-competing-task work to modern randomized trials.

  1. A digital imagery-competing task intervention for stopping intrusive memories in trauma-exposed health-care staff during the COVID-19 pandemic in the UK: a Bayesian adaptive randomised clinical trial

    Amy C Beckenstrom, et al. · 2026

    A randomised clinical trial delivering a digital imagery-competing task intervention to trauma-exposed health-care staff—evidence that the approach Traumalis is built on reduces intrusive memories at scale in a real-world clinical population.

    Read source
  2. AI-guided digital intervention with physiological monitoring reduces intrusive memories after experimental trauma

    Megan T. deBettencourt, et al. · npj Digital Medicine, 2025

    Shows an AI-guided, self-administered digital intervention with physiological monitoring reduces intrusive memories after experimental trauma—directly supporting the digital, self-guided delivery model Traumalis uses.

    Read source
  3. A summary review of the development of using a brief imagery-competing task intervention (ICTI) for reducing intrusive memories of psychological trauma: applications in healthcare settings for both staff and patients

    Julie Highfield, et al. · Discover Mental Health, 2025

    A summary review tracing how the brief imagery-competing task intervention developed and where it applies in healthcare settings—the research lineage Traumalis translates into a deliverable protocol.

    Read source
  4. Single-session visuospatial task procedure to prevent childbirth-related posttraumatic stress disorder: a multicentre double-blind randomised controlled trial

    Camille Deforges, et al. · Molecular Psychiatry, 2023

    A multicentre, double-blind randomised controlled trial showing a single-session visuospatial task can prevent trauma-related PTSD—evidence that one structured session, as Traumalis delivers, can produce a lasting effect.

    Read source
  5. Can Playing the Computer Game ‘Tetris’ Reduce the Build-Up of Flashbacks for Trauma? A Proposal from Cognitive Science

    Emily A. Holmes, et al. · PLoS ONE, 2009

    The origin of the imagery-competing-task approach: a visuospatial game played after an analogue trauma reduced later intrusive memories. This is the foundational finding Traumalis is built on.

    Read source

For treatment centers & clinicians

See Traumalis in your program.

A short, calm walkthrough — how it’s delivered, what your team sees, and how it fits the care you already provide.